
Maxwell_AddObject command had an invalid "Extension" option. Maxwell Render Settings > Post-Process > "Color Space" parameter was incorrectly named as "Depth". Maxwell FIRE crashed when the user changed sun position. (Out of the dialog area).Īfter exporting the scene with Rhino RecordAnimation command, the normal Rhino Render button also tried to do the render in animation mode. (Rhino 7 only) Maxwell animation export “OK / Cancel” buttons were not visible. When using the Render Region in Maxwell or Render Blow-up in Maxwell, it was not possible to draw the rectangle if the cursor went above the horizon of the scene. When importing a Rhino 5 file, the plugin was changing the type of the existing Maxwell Materials to Referenced type.

As a solution the exported layer names now also contain the ID of the layers to force an unique identification. In the case there were some layers with the same name, this could cause the plugin to freeze when exporting. The materials downloaded from the Online Gallery were not stored as set in the Document Properties > Maxwell for Rhino > MXM Gallery section in some cases. Imported Materials (from the Online Gallery or from MXM files) didn't link the textures correctly in some cases.
Texture mapping rhino for mac update#
The latter is now removed.Īfter a Rhino 7.1 update FIRE was showing duplicated objects moving them showing both the initial and final position of the movement. The plugin showed the denoiser channel format options not just at the "Channels" tab but also at the Denoiser parameters. The default value of Maxwell emitter > Power & Efficacy is now set to 7W / 130 lm/W (more common in current LED lights). The Maxwell specific light parameter "Rotation around dir.(°)" was renamed to "Rotation around axis(°)" The Maxwell Camera panel now shows the "Display in FIRE" options (Match Viewport/Final Render) not just in the case the resolution is not set to Viewport, but also if the shift lens value is not 0. The plugin now exports the objects not only with the parent layer but the whole layer structure (including sub-layers). The plugin won’t start parallel FIRE views in GPU mode (which can crash Rhino) -> It will show a warning message at the bottom of the view. Please, note that a higher number of polygons can make the emitter slower when rendering. The Point light now has Diameter (cm) and Segments parameter to modify the point light look (size and number of polygons). The HDRI light type now has texture rotation and tile X and tyle Y parameters. The Maxwell spot and projector light type now has Blur and Falloff Type options. You can now set precise emission units and values in Spot, Projector and Area light types.

Any change here will copy the color to the Rhino light so it’s seen in the viewport. You can now set the emission color by Kº temperature as well as color picker (not available in the Maxwell HDRI lights type). Rhino Point lights, Rectangular lights and Linear lights can now be set to Maxwell area light and Maxwell HDRI light. Rhino Spotlights can now be set to Maxwell IES light and Maxwell spot and projector light. The Maxwell specific controls of native Rhino lights have been greatly improved (check this documentation page for further information: Native-Rhino-Lights) :
